February 2016
This project was developed in a group during my studies. The subject was 3D programming & design. Within my group, I was responsible for programming and functionality, so the used assets are not part of my work.
The project is a puzzle box that can be rotated with the mouse and thus be examined from all sides. The puzzle box is modeled after a Himitsu Bako and requires the activation of several mechanisms in the correct order to be opened. Sound effects confirm that a mechanism worked until finally the upper plate can be opened.
Unity 5.2.3f1 was used for the implementation.