February 2015
This prototype was developed within zwei weeks in a team of two for a competition. Each player plays a mask that can shoot projectiles. In multiplayer mode, up to 16 players can play against each other.
For the competition, two different maps were created, a small arena (3 against 3 players) and a desert map (8 vs. 8 players), which are not only visually different but also offer different game modes. In the arena, both teams play against each other in a deathmatch, the team that scores the most kills in a time limit wins.
On the desert map "Dünenparadies", the teams have to fill their cauldron with five different ingredients that give additional bonuses. The map is significantly bigger and allows more players. The ingredients work similar to the flags in the classic Capture the Flag game mode.
On both maps there are also different power-ups, for example different ammunition (ice, fire and poison) or healing.